My skills focus on communication,
then the interaction, the logic,
and how each module connects in the way that is scalable,
effective and efficient for the end-user to reach their goals.
I can also do visual design and some coding.
While they are not my selling point, they help shape my design approach, allowing me to communicate
better with UI designers and the dev team.
An illustration of how I work:
Wireframes, Flows & Designs
Top Expert Leaderboard Update - Fixya
A more content rich gamification system improvement.
An iterated version of the existing leaderboard system. Richer gamification content covering broader user
activities benefiting the growth of community.
Mobile "My Home" Page Design Update - Fixya
Exposure of affordance and content of the site.
The old design doesn't provide any affordance or proper exposure of the website content. The design goal
was to fix these issues.
Online Operation Platform - ALO7
The online system which supports the whole operation of Alo7's online education busniess.
The B2B system now supports over 20,000 online classes per month, allowing an operation team of less than
20 to support the business of over 1000 teachers, dozens of major client schools and their 30,000+ students.
*Due to NDA I can't share any design detail of the actual system.*
MSUFCU - Official Home Page Redesign
Better visual + improved UX
Old site, new look
First and foremost, the new site is designed mostly based on the original layout
make sure the user will still navigate easily after switching to the new site. Then I seperated
the panels to help user recognize each tile more easily. With the color theme green and white, the new
design brings out more energy and also and the same time more elegance.
Oracle interview submission. An easier solution for funding distribution tasks.
This funding distribution is designed specifically for making the job of budget analyst
easier with intuitive affordance and feedback, simple interaction flow and features to help reduce repetitive
I'm a huge fan of both Dragon Age series and The Witcher series, and when The Witcher 3's Sword of Destiny
trailer came out, my jaw dropped at how amazing that trailer was, and also said that it seems none of
the Dragon Age Inquisition captured the the best part of the game as The Witcher's trailer did.
For me, all that matters is good music. Without much thought, I went in and grabbed the audio
from that Witcher's trailer and made a fan trailer for DAI.